PencilBoy99
Well-Known Pubber
- Joined
- Jun 30, 2019
- Messages
- 149
- Reaction score
- 215
I ran my first long campaign using a d100-ish system and my players and I really disliked how wiffy it was. An average score in a dice pool system (because of the distribution) is more effective than a flat system (d20, d100). My players even after a while were at best around 60% in things. When you combine that with situational penalties OR even worse an opposed roll (like a parry), they failed quite frequently. While I don't mind failure, this was more uninteresting and frustrating than fun. Even when mostly only calling for rolls when "it mattered" the problem didn't go away (and in an "it mattered" situation you're more likely to have situational penalties).