Kickstarters Thread

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I am SO on the fence about this one. It's a pity they had to split it up into two core books. System seems fun; anyone here familiar with it?
I don't appreciate the pricing for the books on the pledge levels myself. My problem with Cubicle7 is that there is a feeling of FOMO when dealing with them. Books go out of print with them often, so it feels like I have to go all in or miss out. The system seems fun, d6 dice pool, feels like old Star Wars. I'm gonna pass though because my whole "FOMO is the Mind Killer" stance. Anytime I feel this, I try to make a saving through and then walk away. I got bonus on my save with the pledge pricing. lol :dice:
 
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I have enough cthulhu based games, but hot dang this one is beckoning me.
Horror and office space? Count me in!
My local game stores are usually pretty good about getting KS games, so I will wait for it to hit retail and pick it up then.
 
I am SO on the fence about this one. It's a pity they had to split it up into two core books. System seems fun; anyone here familiar with it?

It's a good game but I'm happy with what I have in pdf from Bundle of Holding.
 

I don't know what to make of this - Adventure Time D&D 5E...
Yeah okay D&D 5E could work, but something wacky like Troika surely comes to mind first as a better fit...
 

I don't know what to make of this - Adventure Time D&D 5E...
Yeah okay D&D 5E could work, but something wacky like Troika surely comes to mind first as a better fit...

Curious why you feel Advanced Fighting Fantasy is a good choice, I love reading those rulebooks, I spent way too much to get original copies, but I’m not sure it would be my first pick.

Troika of course is just an uncredited rip of the AFF rules with gonzo added in
 
Troika of course is just an uncredited rip of the AFF rules with gonzo added in

I didn't realize it was uncredited. It's so obviously a variant of AFF that I assumed it was licensed or something.
 
Yeah, that's all Troika is. Yikes. Mechanics aren't copyrightable and Troika has nothing in common with AFF other than the base mechanic.
 
Curious why you feel Advanced Fighting Fantasy is a good choice, I love reading those rulebooks, I spent way too much to get original copies, but I’m not sure it would be my first pick.

Troika of course is just an uncredited rip of the AFF rules with gonzo added in
AFF is pretty simple as far as systems goes, and not really my thing (although I love the World of Titan)

I haven't read Troika, but I assumed that it may have a few additional rules and whatnot for it to work with the wacky vibe that the artwork portrays. Enough people seem to talk about Troika, so I assumed it may have more to it than the straight AFF chassis, and that's the only reason I initially thought of it for something like Adventure Time

D&D 5E seems an odd choice, they'll have to overhaul the Class system quite a bit to make it fit Adventure Time, but they can shoehorn it into it I guess.

I'm not one for PbA, but Adventure Time kinda feels that's perhaps a closer fit than D&D 5E

Magic and Whimsy are almost one and the same in Adventure Time, so the system will need to seamlessly support that.
It will have to be able to do slice-of-life plots which quickly gets throttled up to 11 on the gonzo-meter.
It's like Dolemwood after a few joints and perhaps an acid trip - it could be an interesting read, but I wouldn't get repeated playability with my group.
 
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AFF is pretty simple as far as systems goes, and not really my thing (although I love the World of Ttan)

I haven't read Troika, but I assumed that it may have a few 'whimsical' additional rules and whatnot for it to work with the vibe that the artwork portrays. Enough people seem to talk about Troika, so I assumed it may have more to it than the straight AFF chassis, and that's the only reason I initially thought of it for something like Adventure Time

D&D 5E seems an odd choice, they'll have to overhaul the class system quite a bit to make it fiot Adventure Time, and I think a Classless system may work just as well. But they can shoehorn it into it I guess, with different Class names and flavours.

I'm not one for PbA, but Adventure Time kinda feels that's a closer fit than D&D 5E
Troika is an odd duck in that it's the writing, and not at all the mechanics, that make it awesome. I don't actually care for the mechanics much. They're fine, but over-sparse for my taste. The content though, that is solid gold and I've used it for all sorts of acid fantasy scifi stuff.
 
Troika is an odd duck in that it's the writing, and not at all the mechanics, that make it awesome. I don't actually care for the mechanics much. They're fine, but over-sparse for my taste. The content though, that is solid gold and I've used it for all sorts of acid fantasy scifi stuff.
Yep, it is just acid fantasy weirdness (which I’m down for) laid over the stolen AFF chassis. I have personally never seen Troika games last very long, the weirdness seems to encourage one shots and short adventures.

I haven’t watched adventure time but it seems like a lighter game may be suitable, perhaps Risus? Would Toon or Cartoon Action Hour be more appropriate?

That said you could probably do it justice in GURPS although Mythris is right out :wink:
 
Yep, it is just acid fantasy weirdness (which I’m down for) laid over the stolen AFF chassis. I have personally never seen Troika games last very long, the weirdness seems to encourage one shots and short adventures.

I haven’t watched adventure time but it seems like a lighter game may be suitable, perhaps Risus? Would Toon or Cartoon Action Hour be more appropriate?

That said you could probably do it justice in GURPS although Mythris is right out :wink:
I don't think anything crunchy would work well, but something rules-lite and narrative-focused could be the way to go
Something that doesn't take itself too seriously
PDQ or RISUS sounds about right to me
 
Why the bee in your bonnet about how 'stolen' it is? Not only are the mechanics the least part of the game, they also aren't something that admits of being stolen. Lots of people adore the game too, so obviously it has fans. I don't see any reason to take shots at it being a bad game because you're salty about the mechanics. If you'd written AFF maybe I could see you being annoyed, but even then it's a little rude, at worst, not theft.
 
Troika is an odd duck in that it's the writing, and not at all the mechanics, that make it awesome. I don't actually care for the mechanics much. They're fine, but over-sparse for my taste. The content though, that is solid gold and I've used it for all sorts of acid fantasy scifi stuff.
To illustrate this, here's 2 of the class descriptions.

Befouler of Ponds
You're a wise man, a high priest, a pond-pisser, a typical but committed adherent of P!P!Ssshrp. The bloated
Toad God has no church other than the periphery of ponds where the foulness catches in the reeds and no
congregation other than the gnats and dragonflies. You minister to them all the same.

Monkeymonger
Life on The Wall is hard. One is never more than a few yards from an endless fall yet those precarious villages still
need to eat. This is where you come in with your Edible Monkeys (the distinction is purely for appeal since
all monkeys are of course edible). You used to spend days on end dangling your feet off the edge of the
world, watching over your chittering livestock while they scampered hither and thither, but there was no future
in monkey meat. You wanted much more and so stepped off. Or you fell off. Either way you and some unlucky
monkeys are here now and that's all that matters.

The mechanics are mostly just AFF, with some interesting spells as skills. The setting is cynical and odd, like a Monty Python version of a Jack
Vance novel.
 
I don’t think Troika is a bad game I just want them to give credit where credit is due. If Gavin Norman didn’t acknowledge B/X I would level the same criticism toward him.

Edit: don’t own later versions of Troika so if my complaint has been addressed I will happily apologize
 
To illustrate this, here's 2 of the class descriptions.

Befouler of Ponds
You're a wise man, a high priest, a pond-pisser, a typical but committed adherent of P!P!Ssshrp. The bloated
Toad God has no church other than the periphery of ponds where the foulness catches in the reeds and no
congregation other than the gnats and dragonflies. You minister to them all the same.

Monkeymonger
Life on The Wall is hard. One is never more than a few yards from an endless fall yet those precarious villages still
need to eat. This is where you come in with your Edible Monkeys (the distinction is purely for appeal since
all monkeys are of course edible). You used to spend days on end dangling your feet off the edge of the
world, watching over your chittering livestock while they scampered hither and thither, but there was no future
in monkey meat. You wanted much more and so stepped off. Or you fell off. Either way you and some unlucky
monkeys are here now and that's all that matters.

The mechanics are mostly just AFF, with some interesting spells as skills. The setting is cynical and odd, like a Monty Python version of a Jack
Vance novel.
Yeah and that's the kind of vibe that made me think of Troika when looking at Adventure Time, heh heh
 
Leaving the Troika argument aside, I know that Adventure Time draws heavily on D&D, but actually using D&D to play it seems like a leaden approach.
 
Consider the Troika / AFF tangent dropped, I’ve said my piece unless it is shown they do credit AFF in later printings in which case I’ll post an apology.
 
No, I actually checked the 2nd printing to see. I guess you can be volubly annoyed about it if you like. I think the best you can level there is 'loosely based' though, the mechanics aren't identical and Troika does stuff that AFF doesn't do and VV. Anyway, I wasn't planning to argue about the mechanical chassis of Troika! so I'm going to let it go at that.
 
I have enough cthulhu based games, but hot dang this one is beckoning me.
Yeah, it's not that I need more Cthulhu games, nor do I think Cthulhu should be added to everything. But I am interested in using other rulesets than BRP for Cthulhu games. I've been reading good things about C7D6.

It's a good game but I'm happy with what I have in pdf from Bundle of Holding.
I own a number of books for the first edition in print.
 
I have The Laundry 1E but these days if I was going to run it I’d just use Bureau 13: Stalking the Night Fantastic, come to think of it I’d use that for Delta Green as well since it did it first.
 
Yeah, that's all Troika is. Yikes. Mechanics aren't copyrightable and Troika has nothing in common with AFF other than the base mechanic.
Expression of those mechanics is however and tbh Troika is pushing it with the magic rules there.

But I don't think it matters that much; the audience for both is pretty different. Also, Troika has been covered in The Warlock Returns (the semi official AFF fanzine) so if there was any bad blood it's not there any more.
 
Expression of those mechanics is however and tbh Troika is pushing it with the magic rules there.

But I don't think it matters that much; the audience for both is pretty different. Also, Troika has been covered in The Warlock Returns (the semi official AFF fanzine) so if there was any bad blood it's not there any more.
 
Not theft? I don't understand how you wouldn't see it as a form of theft.
You can't copyright game mechanics, the premise on which the whole OGL/ORC premise lies. Would it have been nice for the Troika! folks to tip their cap? Yeah, and I find it puzzling that they didn't, but I'm not gnashing my teeth about it, and neither, apparently, are the original authors.
 
Not theft? I don't understand how you wouldn't see it as a form of theft.
I should not have used the term ‘stolen’ it isn’t technically theft, it is just using the mechanics laid forth in AFF. Mechanics may not be copyrightable but it will have been nice to see an attribution or thanks to AFF since it is so obvious.
 
You can't copyright game mechanics, the premise on which the whole OGL/ORC premise lies. Would it have been nice for the Troika! folks to tip their cap? Yeah, and I find it puzzling that they didn't, but I'm not gnashing my teeth about it, and neither, apparently, are the original authors.
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