Yes, in RMX, all the stats were from 1-100 and they had bonuses (which, as Akrasia mentions, differs from Against the Darkmaster), and they Temp values, Potential valus and then Bonuses (based on the temp values)
Racial modifiers adjusted the Bonuses, not the actual stats so, an Elf with a 100 Self Discipline would only have a stat bonus of 10, instead of 25 due to the racial mod of -15. But his stat would still be 100...
Racial modifiers adjusted the Bonuses, not the actual stats so, an Elf with a 100 Self Discipline would only have a stat bonus of 10, instead of 25 due to the racial mod of -15. But his stat would still be 100...