Giganotosaurus
Dreaming of Electric Sheep
- Joined
- Sep 22, 2018
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Naw, they got shut down by the health department, too many non-fire elementals burnt their mouths.Maybe they burnt down?
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Naw, they got shut down by the health department, too many non-fire elementals burnt their mouths.Maybe they burnt down?
Fair enough. I had in mind this odd novel by Lafferty:
View attachment 27904
The start of this online review does a good job of summing up what it's about:
Full review at: http://www.benespen.com/journal/2014/9/23/the-long-view-the-flame-is-green.html
the ships and shield walls supplement has the same rules, but with examples.I've got a question concerning Mythras; in my current campaign I'm running (Anglo-Saxon), mass group combat hasn't come up yet, but it's likely that it will in the future. I'm not entirely sure how to run this sort of thing. Mythic Britain has rules for the massed combat, but not really any sort of play example for how it goes, so I'm curious and hoping that someone might have a resource they could direct me to for learning this aspect of the game.
Worth owning.Crap. M-Space is over there in the corner, winking at me.
sunder special effect. commonly available on two handers, as well as certain one handers.I have another question regarding Mythras. Is there a rule regarding damaging armour? I know there's the Damage Weapon special effect and then bypass armour, but I'm looking more at kind of "battle damage". So like if I'm swinging a decently heavy weapon at someone in maille (i.e. an axe, mace, or warhammer), and I'm hitting their armour, it's not unforseeable that I'd be busting those links open eventually rendering it useless.
Yet in all of the armour and equipment lists I've looked at, I don't see any HP ratings for armour. Is this something I'd have to house rule, or is there an existing rule for it that I'm somehow missing (ctrl + f and searching doesn't seem to yield any results for me in regards to armour destruction).
I picked up Mythras because of this thread. Just arrived
I'm taking credit for this one, deserved or not.
I still got it!
#RPGInfluencer
It is indeed a big book. Are you coil binding it yourself, or using an office supply place? I was tempted to split the PDF into multiple ones (using print to PDF) and then take it to the local Staples to get it bound (not to mention my old laser printer can't do automatic front and back printing; it can do it with me manually putting it in, but I ain't got time for that).I just started printing this out and coil binding it. First book is character generation & combat. Second book is magic. Third book is Monsters & GM suggestions.
It's a big book.
Myself. I picked up a cheap coil binder at a thrift store a few years back. It's not painless but I paid $5 for the punch/binder and $1 for 50 coils so my main cost is the laserjet toner. Even that's pretty cheap. I'll put a picture up later when I have the three bound. Ran out of toner and had to get a new one this afternoon.It is indeed a big book. Are you coil binding it yourself, or using an office supply place? I was tempted to split the PDF into multiple ones (using print to PDF) and then take it to the local Staples to get it bound (not to mention my old laser printer can't do automatic front and back printing; it can do it with me manually putting it in, but I ain't got time for that).
These will be great to reference at the gaming table
I have another question regarding Mythras. Is there a rule regarding damaging armour? I know there's the Damage Weapon special effect and then bypass armour, but I'm looking more at kind of "battle damage". So like if I'm swinging a decently heavy weapon at someone in maille (i.e. an axe, mace, or warhammer), and I'm hitting their armour, it's not unforseeable that I'd be busting those links open eventually rendering it useless.
Yet in all of the armour and equipment lists I've looked at, I don't see any HP ratings for armour. Is this something I'd have to house rule, or is there an existing rule for it that I'm somehow missing (ctrl + f and searching doesn't seem to yield any results for me in regards to armour destruction).
I came here to say that M-Space might be the best sci-fi rpg, ever. It's so customizable and able to do just about every flavor of sci-fi you can ask for. Takes a little work if you want to create your own setting (ships, worlds, alien species) but those processes are really intuitive and fun.Crap. M-Space is over there in the corner, winking at me.
I just got a box of new M-Space books I'd ordered. I think I'm up to date now...I came here to say that M-Space might be the best sci-fi rpg, ever. It's so customizable and able to do just about every flavor of sci-fi you can ask for. Takes a little work if you want to create your own setting (ships, worlds, alien species) but those processes are really intuitive and fun.
You will be pleased, I think. It's been, without a doubt, one of the best RPG purchases I've ever made. And I have a lot of RPGs.Augh! I give in! I ordered M-Space and the M-Space Companion. I have now just bought Mythras.
You will be pleased, I think. It's been, without a doubt, one of the best RPG purchases I've ever made. And I have a lot of RPGs.
Or, you know, you can just lift a Sci-Fi universe where future tech works kinda like the one presented in the book, and use the rules to run that?I mean, I suspect it will end up as shelf decor because it's a DIY framework for running an SF game, and I'm notoriously bad about the DIY part of GMing. But it will be a fun read.
Sure, but if it's for some SF universe you like, the energy would be quite a bit less, I've found!Oh, I know. But even that requires some energy and translation work.
Well, if you enjoy reading it and it looks fancy on your bookshelf, then you probably got your money's worth. One of the main reasons I bought it was to have some fodder for my Traveller games. Now, my Traveller books are fodder for my M-Space game planning. I've heard great things about running Drinax with M-Space, and I look forward to doing so.I mean, I suspect it will end up as shelf decor because it's a DIY framework for running an SF game, and I'm notoriously bad about the DIY part of GMing. But it will be a fun read.
Same here, especially with Scott Crowder's list of all the Drinax ships adapted for M-Space.I've heard great things about running Drinax with M-Space, and I look forward to doing so.
You’re safe.Resurrecting this awesome thread because I'm beingindoctrinatedbecoming a huge fan of Mythras right now.
I want to buy a physical book (I read better that way). Is it safe to buy it now? Or is there an update coming?
Safe. DTRPG hard cover is solid quality and cheap for a hard cover.Resurrecting this awesome thread because I'm beingindoctrinatedbecoming a huge fan of Mythras right now.
I want to buy a physical book (I read better that way). Is it safe to buy it now? Or is there an update coming?
Good to know. I was about to order a soft cover from Amazon (no hardcover option up here). If you say that the hardcover from DTRPG is of good quality, I'm sold.Safe. DTRPG hard cover is solid quality and cheap for a hard cover.
I have 2. they are excellent.Good to know. I was about to order a soft cover from Amazon (no hardcover option up here). If you say that the hardcover from DTRPG is of good quality, I'm sold.