SJB
Legendary Pubber
- Joined
- Sep 14, 2021
- Messages
- 791
- Reaction score
- 2,081
I don’t know why my mind turned to this, probably listening to Fear of a Black Dragon.
My heart is with Marc Miller: essentially every SFRPG in existence is either Traveller derived or consciously trying not to be Traveller.
However, I’ll plump for Vincent Baker. He designed (with Meguey Baker) Apocalypse World and because of his open and collegial approach to game design launched the whole PbtA movement, which in turn drives indie game design to this day. More than that, I think nearly every game designer currently at work seems aware of PbtA and is influenced by it at some level, however trad they may be. I suspect that realisation spurred Alex Macris’ rodomontade against the ‘Six Cultures of Play’. Personally, I don’t care for PbtA but I‘m framing this as influence rather than preference.
Any thoughts?
My heart is with Marc Miller: essentially every SFRPG in existence is either Traveller derived or consciously trying not to be Traveller.
However, I’ll plump for Vincent Baker. He designed (with Meguey Baker) Apocalypse World and because of his open and collegial approach to game design launched the whole PbtA movement, which in turn drives indie game design to this day. More than that, I think nearly every game designer currently at work seems aware of PbtA and is influenced by it at some level, however trad they may be. I suspect that realisation spurred Alex Macris’ rodomontade against the ‘Six Cultures of Play’. Personally, I don’t care for PbtA but I‘m framing this as influence rather than preference.
Any thoughts?
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