Zeroth_Law
Sine Nomine Evangelist
- Joined
- Jun 13, 2023
- Messages
- 42
- Reaction score
- 154
The idea of "roll 1d20, add a modifier, and hope it's above a target" is perfectly rules light. My complaint is that the more specific rules often are contradictory or unclear - like my example, the Devil's Sight invocation I alluded to. It says the Warlock can see normally in darkness, but not dim light. A torch emits bright light in a 20 ft. radius, meaning that a Warlock with this invocation sees normally for 20 ft., then is at Disadvantage for 20 ft. of dim light, and then can see perfectly again for 80 ft. beyond that. It's a million little things like this which make the system so obtuse.I don't know, I feel that the core of DnD 5e is pretty simple and rules light. I kinda feel that folks expect to master things much too quickly with little to no effort these days.
Sure, but I don't really think that Hasbro of all companies needs to charge $50 for a book. I can buy a cookbook of about the same print quality, length, and so on for half the price, or less. The reality is that D&D® is a "lifestyle" brand and they know that. And the fact that they have no PDFs, instead forcing you into using Beyond? Atrocious.Also, the price for the Player's Handbook, Monster Manual and DMG, for the price are pretty reasonable, when taken into account inflation and the price of other hobby items. Heck for the matter the trio of books for the AD&D 1st edition when you take into account inflation add up to around the same cost as these three core DnD 5e books.
Edit: I mean, I'm kinda annoyed because I don't want to defend WotC or DnD since I'm over all not a big fan of either company or mechanics. But the facts are the facts.