Baeraad
Delicate Snowflake
- Joined
- Oct 4, 2017
- Messages
- 1,107
- Reaction score
- 2,270
That's interesting, what don't you like about randomisers?
Er... the randomness? Things should happen because they make sense within the game world and because they provide interesting choices for the players, not because a piece of plastic happened to stop one way instead of another.
How do you take part in this hobby and hate randomisers?
With much aggrevation and constant compromises, thank you for asking.
I understand what Baeraad is saying. If by going diceless you cut off such an important part (hunger), than the game doesn't really have a "diceless mode", which is what he wanted. Aka: You can't play it 100% diceless.
Baeraad , out of curiosity: what diceless games do you like most?
None of the existing ones, which is why I had hopes for this one. They're all either too barebones (Amber Diceless) or too weird (Nobilis, Chuubo's).
There are discussions on how to play freeform (diceless) with Hunger in the game too. The Hunger still needs to be tracked, but you don't need to roll dice to do this, and depending on the level it is you just roleplay the vampire as it fits. There are several methods outlined in the game to play Hunger without dice.
This game spends a long time discussing modes of play, and yes, it is possible to play the whole game without dice. It's just many groups like the dice systems to evoke an element of drama, including Hunger. Different groups can choose how much of a balance they want for themselves, and whatever they choose it is fully supported within the game system.
Okay, that on the other hand sounds promising.